


Potion of Detect Enchantments => Standard Detect Enchantment Ptn, per record ID."Potion" abbreviated to fit within limit. Potion of Detect Creatures => Standard Detect Creatures Ptn, per record ID.Potion of Cure Poison => Standard Cure Poison Potion, per record ID.Paralysis is grammatically correct and fits within the 32 character limit. Potion of Cure Paralyzation => Standard Cure Paralysis Potion.

Potion of Cure Common Disease => Standard Cure Common Disease.Potion of Cure Blight Disease => Cure Blight Disease Potion.Potion of Fool's Luck => Fool's Luck Potion.Unique potions were not renamed, except as noted below.For example: Bargain Disease Resistance not changed because Exclusive Disease Resistance is too long for "Ptn" to be added to name. Potions with same effect are named consistently within group, so "Potion" or "Ptn" will be dropped for entire group if one potion's name would be too long with "Ptn" appended.For example: Bargain Potion of Burden => Bargain Burden Potion, Standard Fire Resistance => Standard Fire Resistance Potion. "Potion" will be added to name in the instances that potion already uses convention, but doesn't include "Potion" on the end. "Potion" may be abbreviated to "Ptn" or dropped completely if 32 character limit reached. All potion names changed to conform to convention.quorn activators done - agreed with Skrawafunda's review.kept active_sign_c_guildf_01, active_sign_c_guildm_01, active_sign_c_guildm_caldera changes.
